• Not all Metroid Dread staff received credit for their work: MercurySteam responds

    11 days ago - By Nintendo Enthusiast

    Some staff who worked on Metroid Dread at MercurySteam have begun discussing how they were not credited for their work, and MercurySteam has offered an explanation for why that is. Spanish website Vandal first broke this story, where it noted, among other things, a LinkedIn post from 3D artist Roberto Mejías. Mejías celebrated the success of Metroid Dread but openly questioned why his work for MercurySteam was not credited in the game: I would like to sincerely congratulate the Metroid Dread team for putting out such an outstanding game. I'm not surprised of the quality...
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  • MercurySteam work policy causes Metroid Dread staff to go uncredited

    11 days ago - By My Nintendo News

    MercurySteam, the development studio behind Metroid Dread, is currently under some hot water, as former staff members have come forward claiming they weren't credited for their work on the 2D action-adventure title. 3D artist Roberto Mejías took to LinkedIn to express confusion and disappointment that he was not listed in the credits for Metroid Dread,...
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  • Several former Metroid Dread developers say they didn't get credited

    11 days ago - By Destructoid

    MercurySteam confirms it, referring to its internal standards for getting into the credits A new report from Spanish-language site Vandal...
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