• Devil May Cry 5: Special Edition has several frame rate and resolution options

    1 month ago - By Destructoid

    When it comes to a series like Devil May Cry , you're gonna want to crank that frame rate as high as it'll go - or maybe not! Maybe you'd prefer to have ray-traced reflections and other bells and whistles.
    We knew the upcoming PS5 and Xbox Series X release of Devil May Cry 5: Special Edition would offer at least a few choices - a godsend for anyone who has strong opinions about prioritizing performance over visuals, or vice versa - but today Capcom clarified what kind of options we can expect.
    Here's a recap, as relayed by Capcom's William Yagi-Bacon on ResetEra :
    Ray tracing on 4K/30fps...
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  • Devil May Cry 5 Special Edition resolution and frame rate options detailed

    Devil May Cry 5 Special Edition resolution and frame rate options detailed

    1 month ago - By Gematsu

    Capcom vice president of digital platforms and marketing William Yagi-Bacon confirmed multiple resolution and frame rate options available in Devil May Cry 5 Special Edition in a ResetEra post. Here are the Ray Tracing ON Options 4K resolution at 30 frames per second 1080p resolution at 60 frames per second Ray Tracing OFF Options...
    Source
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  • Devil May Cry 5: Special Edition Will Run at 4K/60 FPS or up to 120 FPS With Ray-Tracing Disabled

    Devil May Cry 5: Special Edition Will Run at 4K/60 FPS or up to 120 FPS With Ray-Tracing Disabled

    1 month ago - By Gaming Bolt

    Devil May Cry 5: Special Edition is looking to be quite the substantial package, and from faster load times to a new playable character to new modes and more, it's offering plenty of additions and improvements over the 2019 base release. It goes without saying, but there will be improvements in the visuals department as well, and now, Capcom have provided more details on what performance and visuals modes you can expect to see in the game on the PS5 and Xbox Series X.
    As confirmed on ResetEra by a verified account belonging to a Capcom employee, on both consoles, with ray-tracing enabled...
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