• Interview: Miyazaki on the Limbs and Lore of Sekiro: Shadows Die Twice

    6 days ago - By PlayStation

    A few weeks ago, I was granted an opportunity one does not pass up: a one-on-one interview with Hidetaka Miyazaki. The famed director of Dark Souls and Bloodborne set aside an hour on the final day of E3 to answer my questions about Sekiro: Shadows Die Twice, the mysterious new PS4 project currently in development.
    We discussed the game's setting, Miyazaki-san's reoccurring theme of death, and his philosophy on “lore” vs “story.”
    PSB: Sekiro is set during the late 1500's in Sengoku-era Japan. What led you in that direction?
    HM: If we're going to do something with ninjas, there are two key...
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  • Sekiro: Shadows Die Twice Will be an ‘Action Adventure' Unlike Any Previous FromSoftware Games

    Sekiro: Shadows Die Twice Will be an ‘Action Adventure' Unlike Any Previous FromSoftware Games

    6 days ago - By PlayStation LifeStyle

    You may not immediately know the name Hidetaka Miyazaki, but you've sure felt his influence. The Bloodborne and Dark Souls director is embarking on a new journey with FromSoftware's latest title Sekiro: Shadows Die Twice but, as he explains, Sekiro: Shadows Die Twice gameplay may take the road less travelled. In fact, it might be a completely different genre entirely to the one you were expecting.
    Speaking to the US PlayStation Blog, Miyazaki is steadfast in his belief that “ Sekiro: Shadows Die Twice is a different kind of game. Our previous titles have been action RPGs, this time it's an...
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