• Project Cars Go review - room for more vroom

    28 days ago - By Pocket Tactics

    Danger has always been at the heart of motorsport. Racing is about constantly being a split second away from death and disaster, dicing with the very real possibility that the conjunction of man and machine will end in furious, flame-wreathed catastrophe. Project Cars Go , on the other hand, is about tapping.
    That's not to say that it doesn't nail the tapping - because it absolutely does - but does it manage to capture the sweaty-palmed, edge of the seat thrash of rubber-squealing, petrol-powered carnage? Eh, nah, not really.
    The game follows a similar structure to the likes of CSR. It's a...
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