• Ex-RARE devs look back on Perfect Dark: Skipping a GoldenEye sequel, RARE keeping Nintendo in business, and 64DD/online interest

    7 days ago - By Go Nintendo

    Its officially been 20 years since Perfect Dark hit the N64, a game that's absolutely synonymous with the platform. Yet another feather in RARE's cap at the time, Perfect Dark took what GoldenEye 007 did and pushed it to the limit. The game forever remains in the minds of RARE and Nintendo fans, and is still a very important part of FPS history.
    In honor of the 20-year anniversary, Eurogamer reached out to a number of different people who were tied to Perfect Dark at the time. Former RARE members, Nintendo employees, and more. Martin Hollis, David Doak, Karl Hilton, Steve Ellis, Graeme...
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  • Perfect Dark is 20 years old today - it's time for Xbox to bring it back for Series X

    Perfect Dark is 20 years old today - it's time for Xbox to bring it back for Series X

    7 days ago - By VG 247

    On this day twenty years ago, one of the most beloved games of all time got a sequel that wasn't technically a sequel at all. After the huge success of GoldenEye 007, developer Rare knew it wanted to make a sequel to top its system-defining movie tie-in but also was unsure if it wanted to work within the confines of James Bond again. When a rights bidding war emerged for the ability to make a Tomorrow Never Dies game, the decision was cemented, and Perfect Dark was born. Despite the property switch, Perfect Dark is very much a sequel to GoldenEye. In many ways it is GoldenEye turned up to...
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