• Crystal Chronicles director elaborates on why local multiplayer is cut

    4 monthes ago - By Nintendo Enthusiast

    Final Fantasy Crystal Chronicles Remastered Edition was announced on Nintendo Switch, PlayStation 4, and mobile to the delight of many, being a revamp of a GameCube game that had revitalized the relationship between Nintendo and Square Enix. Then fans were really bummed out when it was announced the game would not support offline local multiplayer. Director Ryoma Araki has now elaborated to sister site Destructoid on how that decision came to pass. In essence, it sounds like Final Fantasy Crystal Chronicles Remastered Edition development resources could be focused on delivering cross-play...
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  • Square Enix tells us why the Final Fantasy Crystal Chronicles remaster doesn't have local co-op, and a lot more

    Square Enix tells us why the Final Fantasy Crystal Chronicles remaster doesn't have local co-op, and a lot more

    4 monthes ago - By Destructoid

    As someone who played the hell out of Final Fantasy Crystal Chronicles back in the day, it came as a shock that the upcoming remaster would not support local play. But the more I thought about it, the more I realized that this remaster could work perfectly well for a new generation; not to mention the fact that it deserves to be preserved.
    I sat down with the game's director, Ryoma Araki, to find out how he got involved with the project and why local multiplayer was cut.
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