• Fine-tuning The Last of Us Part II's interactive guitar

    2 monthes ago - By PlayStation

    Music has always been a cornerstone of Naughty Dog titles, but with The Last of Us: Part II we knew we wanted to take things a step further, and put the music directly into players' hands.
    The idea sprung first from a narrative angle: between our first internal story pitch and our first external trailer, the guitar was always a story focus. And as designers, we wanted to make the guitar playable from the get go, to make the player feel that connection between Joel and Ellie.
    However, the world of The Last of Us is grounded and somber. A flashy guitar mini-game wouldn't fit the tone of our...
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